Dark Souls III – The Ringed City (DLC)
Senior Environment & Props Artist – FromSoftware
Contributed to environment and hero prop asset development, supporting the expansion’s distinct visual identity and large-scale level production.
Responsibilities included:
3D modeling and texturing of environment and hero assets
Collaboration with level design and art direction to maintain visual consistency and performance standards
It was a privilege to contribute to the expansion alongside the team at FromSoftware.
The following screenshots showcase environment and hero assets I created for the expansion.